Speaker 1: This is Mungo Darkmatter and I'm making this video to demonstrate how I created the WoW Bucket List Alliance Riding the Horde video where there are two characters in the video that are both played by me and one is a Mungo and one is Dr. Leo and they're doing commentary on World of Warcraft video basically. so the first thing that I actually did was create this track down here which is the background and that shows all of what's happening in World of Warcraft and that was created with Fraps and I did several takes and spliced it together in Sony Vegas until I got it the way I wanted it. Then what I did was I created an audio voiceover down here where I did the voice of both characters and worked out what they were going to say and what the timing would be across the video. And once I got the timing correct, I did the first character which was Mungo and what he was saying in my head I did basically the voice of Dr. Leo saying his lines so I could leave a space that was about the right size and then I filmed Dr. Leo while playing the sony vega and i watched this track down here which is the voice of mungo and you can see there are flat lines here and those flat lines are the spaces so i had an earphone in my ear when i was recording the video so i could hear when mungo said something after he finished i could respond to him and i could watch this flat line and when i started to get towards where the activity was i knew he was about to talk again and that's how i did the timing on the voices in the back and forth that's how i set up the whole thing as far as that goes so once that was done um it was just a matter of splicing everything together again and so um Now I'm going to show you real quick how I actually did it in Sony Vega, and how I recorded the other parts. I'll basically go through the steps with you. Okay, here's the Mungo track, which was recorded first. Now, the first thing I needed to do was get the, you can see it was filmed on green screen here and there's a I need to use chroma key to to so that I can see the background so what I'm going to do is I'm going to take this and I'm gonna go find the chroma key here I'm gonna drag that right down to this track right here and it brings up this screen here the chroma key or screen where you can adjust it you can already see just by bringing it up it actually kind of started to pull out some of the background but looks greenish because it's by default using blue screen so I'm gonna go to there's choice green screen and pure green screen pure green screen worked better for me and so I put on the pure green screen and we can make some adjustments here And we just adjust it until it looks good, you can actually bring it up fuller on screen. I suggest bringing it up to the full screen like that when you're adjusting it just to make sure everything looks okay. You can also play through it to see if it looks good as it's moving around because sometimes if it's not adjusted quite right the person will look kind of transparent or certain things will show through the background so basically we we adjusted Mungo so that he you can see the background through it using the chroma key here Alright, so we used Chroma Key to get the background to come out and so we can see Mungo and it looks like he's sitting in World of Warcraft. But the problem is that he's too large, we want him down here smaller in the left part of the screen. So what we do is we go over here to the Mungo track and we click on this icon right here And we can reduce his size, but you can see he's in the middle of the screen there still. I'm going to move this little box here until we get him right where we want him. Okay so we've got Mungo sized correctly and he's down in the right corner and everything. We can actually play this now, and you can see this would be a point where Leo would be talking. Thank you, Leo. I'm going to be approaching the Hoard Glymph from the front, and the reason is because . . . And so then he starts talking. You can see down here at the track it was, when he was silent it was on the straight line and now we're on the the middle where it's the lines now wavy and he's actually talking there's there's a motion there so what I would do at this point is I would bring up the Logitech application I used to film with the Logitech camera basically what I do is I get it so that I can see both windows at once I can be running this and I'm recording on this I start the recording on this first then I start to play back on this then as I'm filming the part of Leo or the second part I can see what's going on in the camera here and I can see what's going on on Mongo's side or the first person's side and I can respond to him and I can look down here where his soundtrack is and I can see where the spaces are so I know about how much time I have so then so then it's a matter of just filming the second part or once I have the second part in I can add Leo in as you see right here he's popped in there's actually a little thing here called mute on each of these tracks and you can mute out a track so you can see what it's like with or without that track and that's useful sometimes when you're editing when you want to pull something out in this case in the demonstration I was pulling out parts now basically I did all the same chroma key and sizing stuff with Leo that I did with Mungo that I showed you with Mungo so I'm I'm not gonna go through that again but so he's added to the track he's been sized he's been put down and we have both together now the The only thing left to do really is, this is Leo's soundtrack right here. You can see where Leo is talking and where he's not talking. We can use those to help us line up with Mungo's sound graphically, and then we can listen to it and adjust it. move the the tracks can actually expand or contract these these tracks this changes the time scale on it so you can see see better the spacing and everything and you can size those depending on what you're doing to make it easier to edit so basically you line them up and you run through testing it to make sure that they're coming in on the cue that you want them to come in and that they're not going over the edge so that they're in each other's blank spaces. They're only talking in each other's blank spaces, basically. And once you get that lined up, Leo's track will have to have a little clipped off the front of it because remember, you started recording Leo before you put on Mungo, so there's a little extra time on that. So you're going to have to cut off a little bit on the front of his track once you've lined it up and figured out where it is. And then you have the entire video so that when it runs. You've got to come from it at the front and try to land on either the very front end or the rear end so the guards don't get me. It looks like you've kind of hit right in the middle out of you. That seems to be... So they're going back and forth. You'll notice that the preview on this is not as good as quality as when you actually render it. And sometimes the synchronization of the lips is off or the video and the sound is off a little bit. So really, once you get everything lined up, you need to render it and watch the initial rendering to see if you need to make any more slight adjustments on some things. At least sometimes you have to do that because neither the image or the sound comes out perfectly on this preview because it's a lower quality and uh... it takes a lot of uh... uh... it takes a lot of uh... processor speed to be able to do the the preview the rendering takes a while to do so particularly the more tracks you have uh... this this is like about a ten minute video i believe and it took about uh... two hours i think to render all this because i've got multiple soundtracks on here, I've got multiple video tracks, and I've got multiple effects going on including green screen and resizing everything and the titles at the beginning and everything. So it takes a long while to render it depending on the speed of your machine. This isn't a particularly fast machine but it's not a real slow machine either so it's probably a middle of the line. on your faster machine you would probably pick up a little bit more speed on it but it's still going to take a while to render it depending on how many tracks you have. Anyway that's how the video was created I hope you enjoyed both videos and until next time I'm Mungo Dark Matter for Dark Matters
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