Exploring Beyond ADDIE: Alternative Instructional Design Models for Enhanced Training
Discover Dick and Carey, Action Mapping, and SAM models to elevate your instructional design. Learn their benefits and practical applications in real-world projects.
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BEYOND ADDIE Other Instructional Design Models You Should Explore
Added on 09/28/2024
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Speaker 1: Are you an instructional designer who is looking to branch out from Addi and start using some of the other instructional design models? Or maybe you're brand new to instructional design, you're just kind of wondering what's the difference between all these different models? Well either way I've got you covered. Hey it's Jeff with YourLearningCareer.com. Now the purpose of this video is not to bash Addi. I'm not trying to discourage you either from using Addi. I use parts of Addi all the time and I think Addi is a great thing to have in your toolkit. By the way if you want to know, I'm not going to cover a lot about Addi in this video, but if you want to know more about Addi, be sure to check out my Addi explained by a Star Wars nerd video. I'll link to it here and in the description below. So while I'm not going to tell you don't use Addi, I would tell you that you should always be challenging yourself and looking for new ways to approach your training design. So the first one I want to talk about is called the Dick and Carey model. This comes from the book The Systematic Design of Instruction and this is actually the model that I learned as part of my master's program. So the Dick and Carey model is a 10 step model and as you can see a lot of the pieces of this model are similar to Addi. So for example there is an analysis phase. There's also design, development, evaluation. You know it's all in there in the Dick and Carey model, but it has more steps and it is a bit more of a formal process. So I usually tell people you know when you're in the real world of instructional design it's not you're not necessarily having to follow a particular process exactly as it's written. Now of course as part of my coursework, yes I did have to follow this model and I want to show you this. So this was something that I had to put together as part of following the Dick and Carey model. I had to identify an instructional goal. I had to put the steps to the instructional goal and then as part of each performance objective I had to identify condition, behavior, and criteria. So I would say as part of the master's program I thought this was really beneficial. It really helped me get deep into the instructional design process and I believe it helped me become a much better instructional designer. Now do I use this model in my real-world projects? No I do not. In the real world I just don't have time to sit there and think through every single performance objective and criteria and you know etc etc. It's just it's too much. It's too formal. So I don't find it to be very practical for my real-world instructional design projects but I am glad I found it. Now if you're interested in finding out more about Dick and Carey I will put links to the book in the description. Next model I want to talk about is action mapping. Action mapping was created by Kathy Moore. This is a model I discovered probably about 10 to 12 years ago and when I did it was like love at first sight. At that time Kathy had a website called the e-learning blueprint. That's where I first discovered action mapping. She has since written a book called map it which again I'll link to in the description. Here's how this works. So you can see with action mapping you start with the goal. What is the actionable thing that you want your learners to do? Then you identify the behaviors that they need to demonstrate in order to achieve that goal. Then you design the activities that will give them the practice they need to get to that behavior to get to that goal. And then finally you develop the information. When I discovered this this really spoke to me because something that always frustrated me with training classes was everybody always wants to cram as much information as they possibly can into the training and I always felt like there was just so much unnecessary information. It's like wait a minute why are we wasting precious class time on all of this information that's more nice to know? This is stuff we could throw into a job aid or put it out on the company intranet. Why are we spending all wasting time in class? That's what this model does. It really cuts to the chase of what is really important. What do people really need to be able to do? That's where you focus your design. For me in the real world this is usually where I start. I start with what is it that we want them to be able to do and then I go from there. This is really great at cutting through the crap and really getting to the heart of what people need to be able to do. The last model I wanted to introduce you to is called SAM. SAM stands for the Successive Approximation Model. This was developed by Michael Allen and if you've been in e-learning for any amount of time you know who Michael Allen is. He developed this approach and in fact he wrote a book called Leaving Addy for SAM and I'll link to that in the description. That's a great place to start if you want to learn more about SAM. I guess one of the disadvantages with Addy is it's pretty linear you know A-D-D-I-E right? In real life you usually don't just move from one to the other and leave everything else behind and that's what SAM addresses. SAM is considered an iterative model meaning that SAM acknowledges that things evolve and change throughout the process. When you look at the SAM model it does have a lot of the same elements as Addy but it also acknowledges that need for revisiting and reviewing. It's not just you design it and you're done. Oftentimes you're going to design something, you're going to have it reviewed, and then you're going to need to make some more updates. I can tell you that based on my real world corporate experience this very much resonates because typically when I design something and then it gets reviewed by a subject matter expert or someone on my team or both it is usually going to come back to me with some changes and I need to make some changes some updates and you know it continues like that so it is very iterative. So those are just a few ways that you can go beyond Addy. As I said I'm going to put some links to resources in the description below so be sure to check those out and I would very much encourage you on your next project pick one of these models try it out see what you think you might be surprised at how much better your training is from just trying a new model. As always I want to thank you for hanging out for watching this video and we will see you next time.

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